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Rules for Cats Who Have to Run a House

Started by ben2ong2, October 09, 2006, 03:44:01 AM

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ben2ong2

10.3 Guests

a) Quickly determine which guest hates cats the most. Sit on that lap. If you can arrange for particularly bad "tuna breath", so much the better.

b) For sitting on laps or rubbing against trouser legs, select fabric which contrasts well with your fur. For example: white-furred cats go to black wool clothing. Note: Velvet takes precedence over all other cloth.

c) For the guest who exclaims, "I love kitties!", be ready with aloof disdain, apply claws to stockings or arms, or use a quick nip on the ankle.

d) When walking among the dishes on the dinner table, be prepared to look surprised and hurt when scolded. The idea is to force your humans to reveal that they tolerate this behavior when company is not there.

e) Always accompany guests to the bathroom. It is not necessary to do anything, just sit and stare.
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ben2ong2

10.4 Laps

Undoubtedly the best way to get attention from a human is to jump in his/her lap and purr. Few humans can resist because it makes them think you like them (which may even be true!). Ear scratches, belly rubs, back stroking: all these and more can be yours. Some cats like this treatment a little TOO much and acquire the silly name "Lap Fungus". Lap sessions also provide golden opportunities for shedding; be sure to take advantage of clothes which contrast with your fur (see also "Guests"). Unfortunately, humans have the annoying tendency to want to get up to do their mundane activities, like answering the thing that rings or going to the Big White Drinking Bowl. Protest this disturbance with accusing looks and plaintive meows. Some laps may require "softening up" with a little kneading; just be sure not to use the claws or you may have an unexpected flying lesson!
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ben2ong2

10.6 Organization

Let's face it, humans are a disorganized lot. They need constant supervision in order to get things done right and on time, such as feeding their masters, retrieving lost toys, etc. Humans also need assistance in keeping their masters' home organized. They have to be continually reminded that things belong on the floor, not on shelves, bookcases, tables or dressers where accessing them may be inconvenient for their masters. It will be up to you to keep your household properly organized. Feel free to take items such as pens, buttons, waste paper (such as the stuff they call "tax return"), and unsuitable toys and relocate them to better spots, such as the water bowl, under the stove, or down the hot-air ducts (humans are always grateful if you do this with tax returns). This should be done when the humans aren't around, as they will always interfere. When the human discovers your handiwork, he will praise you with such sayings as "Stupid cat!" and "You little monster!" At this point, you should say "You're welcome!" with purring and rubbing against his/her legs.
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ben2ong2

11. Vets And Medicine

The vet is the person to whom your human will take you when you are sick. The place smells funny, there are usually other cats and dogs in the waiting room, and awful things like needles and pill prescriptions will happen there. The usual result is that you will get better, which is good, but you just can't let those humans cathandle you. The following are some tips for dealing with vets and medicine.

a) Unless you are really sick, when you see the carrier come out, run and hide somewhere inaccessible, such as under the bed or behind a couch. Once the human finally grabs you, struggle gamely. Splay your legs out so that it is difficult to cram you into the carrier. If the human is trying to put you in with another pet, try to allow the other pet to bolt out the door. In the car, meow plaintively all the way down to the vet's. If possible, reach through the bars of the portable prison and try to claw the human as s/he drives. At the vet's, splay your legs and brace yourself against the carrier's walls if you can so that they can't dump you out easily.

b) If you are well enough, you must resist attempts to feed you pills or any liquid medicine. As soon as you hear the pill bottle rattle, hide as in part a). Resist attempts to open your mouth. Squirming is good. Once the medicine is in, try to spit it out, preferably by shaking your head vigorously. If the humans manage to get the pill into to your mouth and are still holding you waiting for you to spit it out, swallow, but keep the pill in your mouth. Then after being let go, find a suitable hiding place and spit it out. Make sure that the humans do not find the hiding place, so they think that you took the pill. Don't use the same hiding place twice. Refuse any food that looks or smells like it may have had medicine sprinkled on it. Unfortunately, humans can be really unfair and put it in tuna. In this case, accept grudgingly. Look aggrieved after the medicine session is over.
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ben2ong2

12. Illness

a) If you have to throw up, get to a chair quickly. If you cannot manage in time, get to an Oriental rug. If there is no Oriental rug, shag is good. When throwing up on the carpet, make sure you back up so that it is as long as the human's bare foot.

b) When you get sick in the house, you should hover around the general area until a human spots the mess. You should act as if you are guarding the stuff for the human and then quickly vacate the room.

c) If taken outside, you should take every opportunity to scarf down as much grass as possible (while not being spotted). After ingesting a "critical mass" amount, whine and scratch at the door to be let back in the house. After entering the house head for the traditional illness locations and let it rip.

d) If the urge strikes at night when your human is asleep, you can retch as loudly as possible so that the human will wake up. That failing, choose a location where the human's bare foot is likely to find it. They don't see very well in the morning and need assistance in locating the mess. If the human has neglected you by leaving (see Mornings), cover the fruits of your labours with whatever is handy, such as papers from the desk. That way you can soil another object besides the carpet.
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13. Cat "Clubs"

When a group of humans who share a similar interest get together on a regular basis, it is often called a "club". Needless to say, cats thought of the idea first, and some of the cleverer humans have discovered that we have our own. Listed below are the ones that the humans have identified, along with their names for the clubs; for security reasons (in case this document falls into the hands of a human) the ones they haven't identified have not been listed. As with humans, cats are not restricted to membership in one club and may belong to many.

a) The "Lap Fungus" Club
Members of this club specialize in enslaving humans for the purpose of sleeping on their laps. As soon as a human is seated, his/her lap becomes available and should be occupied at once, after which time the cat can get as much attention as s/he wants. See also Laps. Club motto: "Sit down and I'll be your friend."

b) The "Chatterbox" Club
Members of this club love to talk to their humans, giving advice and/or criticism on practically anything they do. They are convinced that given enough time, they will be able to teach even the densest human how to take verbal commands. Club motto: "What do you mean, shut up?"

c) The "Garbage Truck" Club
Members of this club firmly believe that human food is God's gift to cats and that the kitchen and/or dining room are the centre of the universe. Anything that falls onto the floor is to be eaten immediately, and if the cat can contrive to encourage the human to share voluntarily, so much the better. Hopping onto the counter to clean the plates or getting into the garbage can to check for leftovers are both considered acceptable, and the Master Garbage Truck is the one who can do this without getting squirted or otherwise "punished" by the humans. Club motto: "I'll help you clean that!"

d) The "Elephant Cat" Club
It is usual but not necessary for there to be more than one member of this club per household. "Elephant" cats for some perverse reason enjoy making their nocturnal games, such as "Kibble Soccer", "Tag", and "Rumpus Raising" (see Games) as noisy as possible by thundering around home and knocking things over or off the tables, counters, etc. They believe that half the fun is getting the human to participate too. Club motto: "Did you see the look on his face when..."

e) The "Bed Hog" Club
Cats who are members of this club like to sleep in their humans' bed. Of course, in order to sleep comfortably a cat needs some room and it is often necessary to push the sleeping humans around a bit to make it, especially if there are two humans and/or two or more cats. In households with more than one club member, skilled cats who cooperate can make the humans resemble pretzels (which are great snacks, by the way) by morning or even fall out of the bed entirely. Club motto: "Move over, you big lummox!"

f) The "Early Breakfast" Club
Cats belonging to this club love to walk into their human's bedroom at some early hour, say, 1 a.m. They then awaken the human (see Waking Them Up and Mornings) insisting on being fed. These cats believe that their humans can be trained to be awake during prime play time. Be aware, however, that humans are stubborn and may instead lock cats out of the bedroom, squirt them or do other anti-social things instead of feeding them. Club motto: "Life begins after midnight."

g) The "Door Into Summer" Club
This Club mainly performs its activities during the cold months or when it is raining. After a human obeys the master's command to open a door and a blast of cold air fills the room or rain splashes the cat, the cat wrinkles his/her nose and walks away. The ritual continues at each door in the house (sometimes including closets) until the human either kicks the cat out the door, or decides to ignore the cat altogether. In the first case, the cat must bounce up to the window and squawk to be let in while looking as pathetic as possible. In the second, the cat must attempt to make the human want to let him/her out. See Hampering for suggestions. Club motto: "Just because it's nasty out front doesn't mean it is at the back."

h) The Heat-Seeking Missile Club
These cats believe in keeping warm at all costs. The best method is to lie right up against the heating vent. Make sure all the warm air is absorbed into your fur. Careful grooming will be necessary to prevent a bad dandruff problem. When the heat is not running, more creative solutions must be found. Caving into the cat bed, human bed, or any afghan or blanket available is good. It's best if the blanket was already mounded up, so that the cat is completely invisible underneath. As a last resort, curl up on a lap or with another cat. Club motto: "It's cold out there!"

i) The "Fraidy Cat" Club
To this club belong the cats of nervous and/or neurotic disposition. Any strange object or human is to be treated as a mortal danger until it is absolutely it isn't dangerous. They even have to keep an eye on the humans they know, just in case. These cats know all of the good hiding spots in the house/apartment, including the ones that humans swear no cat could fit into, and are generally of little use to anybody except when it is checkup time at the vet's and it is important to be invisible. Club motto: "Yeek! What's that?"
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ben2ong2

14. Bad Weather

Bad weather, in the form of rain, snow, and/or excessive cold or heat, is always the fault of the humans. If the weather is inclement when the human opens the door to let you out, back away hastily and try another door. See also the "Door into Summer" Club. Be sure to stare accusingly at the human during this session. If all doors have the same bad weather and you manage not to get booted out, hop onto a window sill and gaze mournfully out at your domain. Then try again in about half an hour.
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